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Games

Digital & Analog Experiences

Major Projects

Project: Vacated

An atmospheric indie title published on Itch.io. Experience immersive environments and tense gameplay mechanics.

Play on Itch.io

Project: Tastes Like Chicken

A dark, competitive 2D platformer brawler set on the chaotic streets of Fleet Street. Hustle to chop ingredients, cook macabre pies, and slam the bell to sell your creations for the freshest reputation.

View Case Study
In Development & Analog

Fruit Fraud (Board Game)

A fast-paced party game blending real-time set collection with social deduction. Players hustle to collect identical fruit cards in a chaotic midnight market via rapid passing, bluffing, and a dexterity-based bell rush.

View Details
Playable Builds

Project 01: Dynamic Plinko

A complete 2D physics-based game featuring a custom 3-turn game loop and a dynamic bucket multiplier system. Engineered four distinct interactive peg mechanics, alongside strict spawn limitations, UI score tracking, and out-of-bounds fail-safes.

Launch Project

Project 02: Fruit Ninja

A 2D physics arcade game utilizing continuous raycast swipe detection and dynamic wave-based object spawning. Features include a custom combo scoring system, randomized trajectory forces, visual swipe trails, and complete game lifecycle management.

Launch Project

Snowman Scene

Components, Prefabs, and basic WebGL export.

Launch

Looping Ball

Camera tracking, dynamic instantiation, and trigger-based object destruction.

Launch

Mouse Input

Screen-to-world coordinate conversion and Atan2 trigonometry for rotation.

Launch

Random Algorithms

Weighted random algorithms, drag-distance tracking, and List management.

Launch

Leaping Ball

Directional vector math and Rigidbody2D force application via mouse input.

Launch

Swipe Intersection

R&D and implementation of continuous mouse-swipe collision mechanics.

Launch
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