Digital & Analog Experiences
An atmospheric indie title published on Itch.io. Experience immersive environments and tense gameplay mechanics.
A dark, competitive 2D platformer brawler set on the chaotic streets of Fleet Street. Hustle to chop ingredients, cook macabre pies, and slam the bell to sell your creations for the freshest reputation.
A fast-paced party game blending real-time set collection with social deduction. Players hustle to collect identical fruit cards in a chaotic midnight market via rapid passing, bluffing, and a dexterity-based bell rush.
A complete 2D physics-based game featuring a custom 3-turn game loop and a dynamic bucket multiplier system. Engineered four distinct interactive peg mechanics, alongside strict spawn limitations, UI score tracking, and out-of-bounds fail-safes.
A 2D physics arcade game utilizing continuous raycast swipe detection and dynamic wave-based object spawning. Features include a custom combo scoring system, randomized trajectory forces, visual swipe trails, and complete game lifecycle management.
Components, Prefabs, and basic WebGL export.
Camera tracking, dynamic instantiation, and trigger-based object destruction.
Screen-to-world coordinate conversion and Atan2 trigonometry for rotation.
Weighted random algorithms, drag-distance tracking, and List management.
Directional vector math and Rigidbody2D force application via mouse input.
R&D and implementation of continuous mouse-swipe collision mechanics.